• Urban Walks | Cubs

    Adventurous Activity

Urban Walks for Cubs

Urban Adventurers: Exploring Our Community on Foot

This activity helps Cub Scouts build confidence walking safely in urban and semi-urban environments. Cubs practise walking together as a Patrol, using the buddy system, following simple rules, and noticing features of their local community. Urban walks are an easy way to get outside during a normal Cub night or a daytime activity, while also working towards Bushwalking Outdoor Adventure Skills.

What you'll need

Leaders

  • Compact Group first aid kit

  • Phone or communication device

  • Access to emergency information

  • Map or planned route (paper or digital)

  • Head torch or light (required for low-light or night walks)

  • Spare warm layer and snacks

  • Water and sunscreen

Cub Scouts

  • Sturdy footwear
  • Weather-appropriate clothing
  • Hat or beanie
  • Water bottle
  • Small snack (if walking longer than 30 minutes)
  • Personal medical devices (if required)

Before you begin

  • Select a suitable urban location close to the Scout Hall or meeting point

  • Check the weather, daylight and lighting conditions

  • Inform the Group Leader of the activity and route

  • Ensure supervision requirements are met (minimum two adults; 1:6 recommended in more complex locations)

  • Decide who will walk at the front and rear of the Group

  • Identify toilets, water points and shelter options

  • Nominate a support person who knows the plan and return time

Activity

1. Getting Ready to Walk

  • Explain:

    • Where you are going

    • Why you are doing the walk

    • How long you will be out

  • Share the walking rules:

    • Stay with the Group

    • Stop at intersections and wait

    • Stay between the Leaders

    • Use designated paths

    • Respect other people using the area

  • Assign buddies

  • Check clothing, footwear and water

  • Visit the toilet before leaving

2. Urban Walk

  • Walk the planned route as a Group

  • Leaders regularly scan to ensure all Cubs are visible

  • Stop for short breaks to drink water or check comfort

  • Watch for changes in behaviour that may indicate:

    • Tiredness

    • Hunger

    • Needing the toilet

    • Being too hot or cold

  • Use points of interest as natural rest stops

3. Optional Walking Activities

Penny Hike

  • At intersections, a Cub flips a coin to choose direction

  • Leaders guide decisions to ensure the group returns on time

Local Shops or Community Visit

  • Walk to a local shop, fire station, park or community space

  • Purchase an item for a future activity or simply explore

Navigation Fun

  • Practise left and right turns

  • Identify street signs, parks or landmarks

  • For older Cubs, introduce basic compass directions

Scavenger Hunt (day walks)

  • Patrols look for items or landmarks marked on a simple map

  • Take photos or note what was found

  • Compare results at the end

4. Return and Review

    • On return, allow time for toilets, water and snacks

    • Ask simple review questions:

      • What was our walk for?

      • What did you enjoy most?

      • How did we work well as a Patrol?

      • What would you like to do next time?

Change the challenge level

  • Keep walks short and very familiar for younger or newer Cubs

  • Increase distance or duration for confident Units

  • Add navigation or observation challenges

  • For day walks, include a longer route with a picnic or lunch stop

Reflection

  • How did staying together help keep us safe?

  • Why is the buddy system important on walks?

  • What new things did you notice in your community?

  • What skills will help us on our next walk?

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  • Category
    Adventurous activity
  • Age section
    Cub Scouts
  • Setting
    Outdoor
  • Duration
    1.5 hours
  • Materials required
    Few
Adventurous Activity